AI Insights · Timothy · April 2022
Top 5 Sniper Games on Android in Egypt: Q1 2022 Performance
Discover how the top 5 sniper games performed on Android in Egypt during Q1 2022, based on data from Sensor Tower.
During the first quarter of 2022, the top 5 sniper games on the Android platform in Egypt demonstrated varying levels of engagement and revenue. Below, we delve into the performance metrics for each game, based on data provided by Sensor Tower.
Sniper 3D:Gun Shooting Games from Wildlife Studios experienced significant fluctuations in weekly downloads and active users. Weekly downloads peaked in the week of January 24 with approximately 81K, while the lowest was around 25.8K in late March. The game saw a steady decline in weekly active users from about 615K in mid-January to 410K by the end of March. Revenue varied, peaking at roughly $609 in early January and dropping to around $294 by the end of the quarter.
Giant Wanted by Supersonic Studios LTD showed a notable decline in both downloads and active users over the quarter. Weekly downloads started at 50.1K in early January and decreased to around 7.8K by the end of March. Active users also followed a similar trend, beginning at 93.1K and ending at 25.5K.
Sniper Special Forces 3D from Atta Games saw a significant drop in weekly downloads, beginning at 25.2K in early January and dropping to just 902 by mid-March before slightly recovering to 3.9K by the end of the month. Active users mirrored this trend, starting at 35.6K and declining to 14.3K by late March, with a slight uptick to 16.4K in the final week.
K Sniper - Gun Shooting Games from Homa experienced variable download figures, peaking at 22.1K in late December and dipping to around 3K in mid-March before rising slightly to 6K by the end of the quarter. Active users showed a similar pattern, peaking at 52K in late December and declining to about 10K in late March, with a slight recovery to 13.9K in the final week.
Sniper Strike FPS 3D Shooting from Mobile Gaming Studios Ltd. showed a steady performance in terms of downloads and active users. Weekly downloads ranged from around 3.5K in mid-January to approximately 1.4K in mid-March, with a slight recovery to 1.9K by the end of the quarter. Active users began at 11.2K in early January and saw a gradual decline to 6.3K in mid-March, with a slight increase to 6.8K by the end of the month. Revenue was modest, peaking at $52 in early January and stabilizing around $30 in March.
For more detailed insights and data on app performance, visit Sensor Tower.